» Fri May 04, 2012 1:35 am
My favorite Morrowind character ended up finishing the MQ with an Imperial Dragonscale cuirass, helmet, and shield, with various Imperial Chain pieces and black Heavy Leather Boots (mod-added) to complete the suit (all of it but the boots available for purchase at Level 1). Depending on whether he was "adventuring" or on official Telvanni business, he sometimes wore a robe over it. After completing the MQ, all but the boots, a conventional silver longsword, and a "healer's" robe went by the wayside, and he travelled only minimally armored, which was good enough for the character by that point (at least for a while, until meeting TB and BM opponents).
After a while of trying to "RP" what suited the character concept and failing, my OB character started using whatever was latest and greatest because of the linear armor stats progression nonsense, and I hated it.
I liked the assortment of native Morrowind armors and the House variations (Bonemold alone included 2 different cuirasses, 3 sets of pauldrons, at least 2 helmets, three shields, and a choice of gauntlets or vambraces), the Imperial set and the many partial sets to add variety to it, and the different netch leather and boiled netch variants on a theme. In Oblivion, each "set" consisted of no more than was needed to complete it, with perhaps an optional tower shield instead of the standard version. I don't know about Skyrim's armor choices, since the Steam requirement doesn't allow me to play it, but it sounds even more stripped down and simplistic than OB.