Your Characters Story

Post » Tue Dec 29, 2009 12:23 pm

My first char will be an exploring character. He will be my test character, the one which I will learn the basics of the game, and one that I will test mods on in the future. He will be an all round light armour warrior, duel wielding short swords maybe?

Although my main will be a Khaijit arrow warrior. He wont be a stealthy evil thief/dark brotherhood guy, but more of light armoured warrior.
He has travelled from the poor and primitive black marsh to find his fortune in the war in skyrim, and prove himself as a very capable warrior. He seeks power, fame, and money. I'll level him up a tonload and he will be an invincible warrior.
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Holli Dillon
 
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Post » Tue Dec 29, 2009 6:40 am

Oh hellz yeah. I'm glad we were on about the same ;)


well if his can have a horn i guess mine will only have 1 hand and a justified hatred for wolves lol
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Ymani Hood
 
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Post » Tue Dec 29, 2009 4:42 am

Ham (That's My Classmates Nickname!) is an Imperial. His father went into the war and died. Ham Stayed With His Mother For His Whole Childhood. His Family Was Very Poor so he didn't have much to eat. He lived in a small hut near the border between Cyrodil and Skyrim. When He Grew Up He Went To Skyrim For Hopes Of A Job, But He Didn't Find Any So He Went Into Cyrodill. He Heard About The So Called "Oblivion Crisis" and Remembered how his father told stories of Ham's Grand, Grand Grandfather. He told that he was a drunkard, but someday The Emperor Came To His Cell Which Had A Secret Path...... (Insert The Rest Of Oblivion Here) ...... and he was called The Hero Of Cyrodil. Ham Ventured Into Cyrodil and had a job as a hunter.

Later he went back to home with alot of wealth, but his mother died of old age. Ham Bought A Mansion In Skyrim. It was In The City Of Solitude.He lived there for the rest of his life untill he became a guard. He worked hard every day as a guard and he was very loyal to his master. Later Ham Found Out About The Dragons and about Skyrim's King's Death. (Insert Skyrim Story Somewhere here)

His Grand, Grand Grandfather Was A Very Loyal Knight. His Name Was Issac. When He got out of the prison he joined the fighters guild and became their Guildmaster. He Also Became The Arena Grand Champion. But there was also a Dark Bit In Him, Cause he was the Listener In The Dark Brotherhood. He emerged into his adventure into the wide world and he visited Jauffre. He found out about Kvatch when he went there. One Person was also following him around. He Was Very Annoying and he was a fan of Issac. Alot of locals call him "The Adoring Fan" Cause he never leaves the one he admires. Issac Lived In A Mansion In Skingrad. Later, When Issac Won In The Oblivion Crisis he became a drunkard and started gambling. Later he lost all of his money, and the oen he had he spent on booze. His Wife Left Him, His Family left him. He was left alone in the cruel world of gambling. Later Issac started robbing and started dealign Skooma, which he bought from Khajits. The Money From Skooma He Spent On Ale and Mead. Later Issac Died On The Gallows, Cause The Imperial Watch Found Out About His Robbing Spree. :sadvaultboy:
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lucy chadwick
 
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Post » Tue Dec 29, 2009 8:02 am

Any more Stories??
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Rusty Billiot
 
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Post » Tue Dec 29, 2009 9:53 am

Valanar Greenwood. A loyal Bosmer born to the Greenwood family. One of the more noble families in Valenwood. Valanar's father was an expert assassin. His father went on a mission to take out an Imperial Legions camp. He went with 7 other assassins. They completed the mission, but not until he was betrayed by his own men and was killed. They found out that the noble that hired them was also an assassin and he ordered the other assassins to kill Valanar's father in order to get some more land and to start smuggling in skooma. After his father died Valanar started to train himself in the way of the shadow, just like his father. After years of training he was an expert agent. One day his mother went out to the market, Valanar had a bad feeling about this. As they were at the market, they were confronted by some mysterious looking Khajiits. All of a sudden one of them pulled out a dagger and rushed for Valanar and his mother. As the khajiit was about to stab him, he sidestepped and took the dagger from his hand and stabbed him in the back. The other khajiits saw this and started to back away just before they left one of the khajiits said, "this isn't over, the master will finish what he started..............." To Be Continued........... In a future post
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Katharine Newton
 
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Post » Tue Dec 29, 2009 11:51 am

I'm actually unsure. My first TES characters have always been young altmer herbalists traveling to a new province for further study. En route they have encountered a riot, been mistaken for a participant, and arrested.

With Skyrim I'm not so sure ... with a civil war going on I'm tempted to play a Nord. Likely a bard.
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Scared humanity
 
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Post » Tue Dec 29, 2009 7:09 am

My character in Skyrim will be a Breton battlemage named Gaspar Hawkcroft. Gaspar was studying at the arcane university to become a battlemage, in fact it's at the university that he learned the art of using powerful magic while wearing heavy armor. One day, Gaspar was looking for a book in the library when he found a strange scroll hidden behind a book. The scroll was written in a strange language he had never seen before. He knew about the deadric language and the language of the ayleids but the strange signs on the scrolls were new to him. But, the strangest thing is that he was somehow able to understand some parts of the scroll.

He decided to show it to one of his teachers and when he did, this teacher took the scroll from him, telling him he was not supposed to be in possesion of such an item. Gaspar decided to spy on the teacher to learn more and one day he heard him saying to another teacher that the scroll was written in dragonic language. He also heard them talking about some place called the Throat of the world. After hearing this evrything became clear for Gaspar, he had to take the scroll and head to this place to learn the mysteries behind the scroll. So one night, he unlocked the door to the teacher's office using his alteration skills and took the scroll back. That very night, he began his journey towards Skyrim, leaving everything behind.

Three days later, Gaspar had made it to the Skyrim/Cyrodill border. An imperial guard was there and told Gaspar to show him everything he was carrying, because he was looking for a thief the arcane university had reported. Gaspar understood he was in trouble and knew the only way for him to get out of this situation alive was to fight. He did all he could and even killed the guard, but the noise attracted more guards and soon the battlemage was surrounded. He remeber being knocked unconscious and waking up on the floor of a prison cell. Now Gaspar is in Skyrim looking for answers and he is willing to do everything to get them...
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Taylah Haines
 
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Post » Tue Dec 29, 2009 2:00 pm

ok then here's the plans for my character:

Jinn Alcras, Breton 'Ranger of the North' (a mix of Ranger and Nightblade). He is part of a loosely affiliated group of Northern Rangers known as the 'Northern Scout Alliance'
He was involved in the events of Oblivion and helped end the crisis, however before Oblivion was sealed shut he fell into an Oblivion gate and was trapped within the realm of Dagon for years.
His mighty skill with bow and blade, and his excellent guerilla tactics enable him to survive, all the while seeking some way to return home.

Through some unknown events, that are seared from his mind, Jinn somehow managed to escape Dagons realm barely clinging to life. He was found by a traveling monk who carried his broken body to the nearest healer.
After several months of restoration Jinn finaly awoke; but the world he knew was changed. Somehow he had passed hundreds of years without aging in the damned daedric realm. Everything and everyone he had cared about was gone. He wandered for some time, trying to rebuild his strength and put together his tangled memories of a life that now seemed so distant.

He tried to tell scolars who he was, but they passed him off as mad, and at times he wondered himself if he was mad.
As to how Jinn will end up in Jail, I'm not too sure yet.
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Mariana
 
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Post » Tue Dec 29, 2009 8:51 am

Mine is a Nord called Igor. Igor was born in Skyrim. His Father was a black smith while his mother died when he was borm. His father never talked much about his mother. Igor was raised to to follow his father's step. However when he was about 18 Civil war broke out and he left his father to fight for Skyrim's independance. He proved usefull to his faction in combat. Wearing full armor he was never afraid to die and he does make swords and armor for his troops. Eventually He had a vission from Talos, that he was to desert his army and defend Nirn from a threat. He left the following morning. He was ambushed by soldiers from the other faction and was sent to a prison held by the loyalist. (I called them that since they want skyrim to be part of an empire.) He is thinner than most Nord allowing him to be agile and stealthy but he does fight like a true Nord. He often stalks his ennemies before fighting them to see thier weak point. He prefers an axe, sword, or an hammer in combat while he uses a swprd, or a dagger when using stealth.
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Neliel Kudoh
 
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Post » Tue Dec 29, 2009 10:02 am

Dunmer, brother to the Nerevarine and madgod/CoC. Old member of DB, had to try to kill Nerevarine. Family name of Indoril. Approx age, 220. (Please suggest a 1st name)
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Rob Davidson
 
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Post » Tue Dec 29, 2009 10:49 am

Dunmer, brother to the Nerevarine and madgod/CoC. Old member of DB, had to try to kill Nerevarine. Family name of Indoril. Approx age, 220. (Please suggest a 1st name)
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Makenna Nomad
 
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Post » Tue Dec 29, 2009 12:43 pm

An loyal member of the Imperial Legion, Asteren was one of the greatest fighters in Cyrodil.

Unfortunatly he fell in love with a beautiful Nord women who had 'unsavoury' ties with dark organisations in Skyrim. Through a series of events involving blackmail and back stabbing, he was wrong fully imprisoned for simply trying to protect the women he loved.

Now he is in a dark and cold cell. He used to place some of Tamriels worst scum in places like these as punishment, now its his time to serve.

However unknowing to him or anyone else, within the next few hours some unexpected and unexplained events will happen, spiralling him into the biggest adventure he has ever been on, will he survive, can he unlock his destiny and will he ever find his true love again.....

(Its a work in progress :P)
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Sweets Sweets
 
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Post » Tue Dec 29, 2009 9:00 am

Some pretty great read here... Well done :thumbsup:

As for myself, I just recently decided to be a bit more serious this time instead with the characterization of my main PC, so no psychopath-on-the-loose types anymore... though some sort of deplorable qualities is still a must just like the ones before, but this time I'll try to make it more involved with the story, especially the past. It's still very early in the development,and there's not much being written yet and perhaps some more info about the game might actually be needed (the racial abilities and the more recent backstories of the game's setting, for instance). So it's still rather vague for now... But what I'm pretty certain for now are these basic bits:
Spoiler
  • Name: Visar Valaranggarang (most likely a made-up name by the character as a cover-up... especially considering such a terrible last name, it has to be!)
  • six: Male
  • Race: Breton (tentative)
  • Origin: Skingrad (tentative), Cyrodiil (he's supposedly on the run)
  • Profession/Class: a self-proclaimed "Wandering Dabbler"/others see him as merely an unfocused and unmotivated Bard, though he never sees himself as such.
  • Political Stance for Skyrim: initially sided with the separatist (intended to be tied with his backstory), but yet to be seen whether or not he gradually changes his views later on in the game.

Spoiler
Appearance:
Relatively tall and lean, somehow blessed with a youthful good looks well in his early 40s (hint of a Mer descent? Never met his father, that's for sure,) and pale-skinned with a slicked back raven hair (lol, deal with it!) with a glam-rocker's demeanor... yet doomed with a grating, raspy voice that rivals even a dunmer's straight outta the Ashlands, though it is nothing that an illusion spell cannot deal with whenever deemed necessary ;)

Oh: and he always carries any sort of musical equipments whenever he can, whilst collecting books and alchemical ingredients just for hobbies.

Spoiler
Skills:
  • great command of illusion spells (combat will depend greatly on tactical usage of these spells, so hopefully it's going to be fun!)
  • very notable on speechcraft and mercantile skills,
  • fairly proficient with small blades and blunt weapons, and
  • knows a bit of alteration (to get out of trouble, mostly) and destruction spells (though he somehow most fixated on the lightning/electric spells)


Vices:
  • above anything: $$$$. Spelunking deserted tombs or unexplored caves and dungeons are his favorite pastimes. And other places as well ;)
  • a very affable person mostly, but his arrogance and sardonic wit often get the best of him. Not to mention the random mood-swings that renders him 180 degrees into a ranting, incoherent and unsympathetic anti-social,
  • sometimes a petty coward... It's only natural!
  • locally well-known to be a notorious womanizer (a trait which origin can be traced from his backstory actually...)
  • an insufferable alcoholic sometimes; drinks like a Nord but really lacking their constitution. Not very discerning on what he drank... and tends to reveal the worse side of his temper when drunk (and just like the point above, this habit is likely to be related to his backstory),
  • quite vain; isn't necessarily the type who wears expensive clothing but very particular about it, and finally an
  • ACROPHOBIC: Which is, an irrational fear of heights... so climbing up the High Hrothgar will present quite a problem... Though he might see it as a perfect excuse for his procrastinations on his responsibility as a Dragonborn, and went dungeon delving instead.


As I said, the backstory itself is still under development, though the lyrics from http://www.youtube.com/watch?v=5PPNjWaSEdc serves as an inspiration/hint to the story prior to his prison time at the start of the game:
Spoiler

I made a tomb for all the incompatible cells I could take
I brought bells to the wake
And you, you didn't mind shedding your beautiful European blood as I screamed -
"Death to the murderers we've loved all our lives!"

I was good with names
I had a way with faces
I was the dominant theme in a number of places
And you, you didn't mind mixing your beautiful European oils for a still life
Oh Candice, we should've run for our lives!

When I'm at war I insist on slaughter and getting it on with
the hangman's daughter
She needs release
She needs to feel at peace with her father, the [censored] maniac...

Desperate times call for desperate measures
I wanted you
I wanted these treasures, too...




Of course we have to switch every mentions of "European" up there with "Imperial" instead.


And lastly, just before his latest capture (of course it's the latest after a series of another; what less do you expect from a chronic womanizer and a rowdy alcoholic AND someone who shamelessly display his enmity towards the Empire??) he began to fostering an obsession for all sorts of lore which directly and indirectly involves Lorkhan, in one way or another...

I'll try to make sure to post it here when it's done.
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Shianne Donato
 
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Post » Tue Dec 29, 2009 5:53 pm

Buliwyf is a long haired blonde Nord with a short beard. When he was just a boy, his small mountain village was raided by a larger clan during the civil war that has engulfed Skyrim. All advlt men were executed, including his father, and the women and children were sold off as slaves on the black market to other clans. Buliwyf remained a servant of his original captor and was put to work doing hard labor. One day during his work Buliwyf found an old rusty sword and beaten shield in the wilderness. After smuggling them back to his hut, he practiced every night so he could one day exact his revenge on those who wiped out his family and ruined his life. When he was finally old enough and strong enough, around the age of 20, our hero strode out during a driving snow storm at night and slaughtered the enslaving village in the name of his family and murdered clan. After a long night full of battle and struggle, our hero succumbed to exhaustion and passed out in his hut. The next morning a patrol of Imperial guard investigating the black market trade found the slaughtered village and took an unconscious Buliwyf in to custody where he was up in jail to begin his quest......


http://www.fantasygallery.net/olson/art_8_Buliwyf.html
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Sharra Llenos
 
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Post » Tue Dec 29, 2009 3:55 pm

Well, I used to make a custom class and name it Badass. Just so I could see the pop-up saying "Do you want to be a badass?"
But since we don't have classes anymore, I'll probably name my character El Badass. Or Prof. Badass. I haven't decided. :happy:

How'd I get in jail? Uhh, I hit an orc over the head with a beer bottle when I found out that he was the one who ate my horse. Turns out he was the count's assistant or something... :shrug:
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Monika Krzyzak
 
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Post » Tue Dec 29, 2009 4:41 am

I'm starting off Skyrim the same way I start off every TES game! ... For the most part. Some things are always subject to change, naturally. But for the most part it's been the same. Mostly...

Taras Verano, master Thief and Illusionist, better known by his alias of 'The Chameleon', is a Dunmer with a penchant for wine, women, and song. He has a very carefree attitude and lives most of each day seeing what he can get away with. Whether that be stealing everything out of the town treasury, sleeping with the local lords daughter, or daughters, as the case may be. He earns his calling card of the Chameleon by always blending in with his surroundings. It may be literally with his illusion magic, or it could by just acting like he belongs there, adopting the mannerisms, dress style, and sometimes even go so far as to remove a person from their position and using his magic to assume their form as long as he could. This, of course, makes him a very wanted man, and the Chameleon is almost as famous a name as the Grey Fox.

As for what he's doing in Skyrim, well, he's on the downlow after someone started pointing fingers at him concerning a fling involving a certain Imperial Battlemages daughter a long time ago. Unfortunatly, during one of his little late night scandals, he had the misfortune of running into a rather powerful mage capable of seeing through his illusions, which led to his capture and incarceration. Now he's just planning his escape attempt, these things have to be grandiose, you know.
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Vincent Joe
 
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Post » Tue Dec 29, 2009 10:43 am

my character, ahjiad is a powerful breton mage/warrior/business entrepreneur. he is actually immortal (through a magical incedent)
anyway so he has gone everywhere from morrowind to oblivion, cyrrodil and now too skyrim.
he likes to be where the action is and where he can help people the most and he figures preventing the return of the dragons is a great way of helping those in need.
he is incredibly skilled in magic and the sword. he is incredibly skilled with armor such as mithril and chainmail.
he once funded the entire fighters guild operations through selling alchemy potions that he's made.....
in skyrim he gets arrested for
Spoiler
in skyrim he gets arrested for...well he doesn't even knwo which is why he needs to find out. and maybe get revenge

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Darlene DIllow
 
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Post » Tue Dec 29, 2009 2:17 am

mines a orc called Moe Lester who was sent to jail for looking at a nord woman the wrong way :dmc:
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Mariaa EM.
 
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Joined: Fri Aug 10, 2007 3:28 am

Post » Tue Dec 29, 2009 5:55 am

Aneese - Her Journeys through Skyrim

The slightly framed half elf had been brought to Skyrim two days before and found accommodation in town. Her sentance now served, it remained only for her to be aquainted with her new employer and be taken to her new place of work.

The master had not arrived on the first day and things started to look odd when he did not arrive the second day either. Aneese was short on cash so could only stay one more night before she would make plans of her own. She had heard of the Bard’s College at Solitude, or Haafingar as it was known here, and intended to travel there. Perhaps she could earn a scholarship or apprenticeship as an entertainer, she was good with the lute and had a pleasing singing voice.

She determined to begin the journey in two days should her new master not show up. Strange she thought, she was hoping for a steady income at least for a few months. Maybe her new master had second thoughts about taking on an ex convict and suspected thief at that. Her term would have been ‘benefactor to the needy’, she was only going to keep half the proceeds from the ruby after all, but the judges had thought otherwise.

So with the future open ahead of her and with her new found freedom she had decided to find a travelling party and make her way north. Caravans were expensive so a direct route was not going to be possible, and travelling alone was something she had learned to avoid if possible, a lone elf woman was all too tempting prey for Man and Beast. She carried two daggers which she could use if she had to, and being ambidextrous made up in a small way for her small figure, she could wield both daggers in two hands with ease. She also knew a minor healing spell and sense life spell which would help her keep out of trouble as she went on her journeys, not to mention visits to affluent private properties at night

As she lay in bed in her tavern room she thought about her homeland. Although in her mid thirties she was still a teenager in elf years and had the appearance of a human woman around 20. Her mother was human, her father elven, so could somewhat pass for either if she was careful about how she dressed. Her ears did retain the pointed tips typical of all elves, so she tended to wear a head scarf or hood when in human settlements to avoid any unwanted attention. Outside the window the suns early morning rays pierced the high velvety clouds. A new land awaited her...
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Danny Blight
 
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Post » Tue Dec 29, 2009 6:31 am

I think my character's introduction to Oblivion was unimaginative enough: sent by her parents alongside her twin sister from High Rock to the Arcane University to keep the kids' burgeoning magical powers from getting them into mischief, only to spend the time dossing around while annoying sis wanders off to Vvardenfell to cause mischief. Years later, one evening while inadvisedly stumbling around the Temple District drunk and puking on a city watchman, she finds herself being carried off to the imperial gaol to sleep it off and the rest is history.

Time passes, and yet more years later on an otherwise unremarkable day she strides out of Arborwatch to meet annoying sis at the Mages Guild for tea and scones. Well, when I say "strides" I obviously mean "trips over the doorstep and lands in an untidy mess on the pavement" but that doesn't sound so cool. Wandering into the Guild she finds she's been duped, for about the eleventy billionth time this week: as well as being annoying, her annoying sis is also quite devious. The mages have been playing around with portals: the efforts to recreate the ancient Vvardenfell propylon transports hadn't been entirely successful, but it had created something more interesting: time travel. Turns out they'd been experimenting with this for a while and some hairy nord from the Skyrim of years hence had, between picking his teeth with a particularly ugly dagger, requested the help of one of the twins. It remained unknown whether their reputation really had lasted that length of time; though given that neither had an especially legendary personality, it seemed more likely that he thought it would be a laugh.

So the unwilling Hero of Cyrodiil finds herself being the unwilling protagonist for this latest escapade, annoying sister grinning evilly as she gives her a good shove while the other mages looking on variously cheered and facepalmed according to how irresponsible they were personally. Our hero finds herself catapulted into an unfamiliar town square on a cold, drizzly morning still wearing her summer clothes staggering uncertainly from the disorienting journey through the portal. "Oi you", says a burly figure in a guard uniform. "Not again", thinks the improbable hero as she finds herself unceremoniously hoisted over his shoulder.
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Prisca Lacour
 
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Post » Tue Dec 29, 2009 1:59 pm

come on next story!
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Budgie
 
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Post » Tue Dec 29, 2009 1:14 pm

My character was one of a multiple birth set. Several brothers. They are Part Daedra, but a combination of genes and the sorcery of their powerful Altmer maternal grandfather, alongside their own potent innate magic as made them seem more of their maternal kin, than Daedra in looks, though they are tall even for the High-Elven race, and their blue hair, darker than usual skin (for Altmer, anyway) and mighty affinity for magic stand out even amongst the Altmer.

The story of his parentage hath oddity upon oddity, but Daedra born half-breeds have never been unheard of, savant strange creatures that they are. His father was a rarity. The result of an uncommon union between a Valkynaz of The Dremora and a celebrated Aureal. How that union came to be, and how a birth came of it no tale has told, yet it was so nevertheless. The Aureal mother had little interest in being labled for having such a hybrid. To be with child at all was an oddity amongst her kin, who had no need to procreate in the way of Men and Mer and seldom did so. and when he proved to be male, and thus second class amongst her race, she quickly repented of his birth and left him in the wilds of The Shivering Isles. But savage and strong in body and in magicka, he survived. For a time he even gained the favour of Sheogorath, for he was an oddity, a rarity, a seemingly mad and novel creation, and The Madgod was ever fond of such. Eventually, however, as Sheogorath drew nearer the time of his change into Jyggalag, the increasing desire for order and normalcy caused him to turn a more antipathetic eye towards the anamoly in his court. The strange Daedra fled, and by fortune came to do so just as many odd events were converging. The Greymarch was drawing near, though few understood the portents, the opening of Oblivion gates and Dagon's war upon the face of Nirn was drawing nigh (though it seems that his departure and the subsequent conception of his Children in Tameriel happened some decades prior to the Oblivion incident itself, and he likely manipulated The Sorcerer who summoned him into doing so, aided by his clairvoyat prescience of the coming turmoils), and many other strange tidings, wondrous and terrible alike.

The barrier between worlds being thin, my characters' sire was able to influence the mind of a mighty Altmer conjourer, who, seeking a new and mighty servant, aided him in entering Mundus. . . more on his own terms than on the mages.


Now, the mage in question was an Altmer warlock of Great Power. He had been the Archmage of several guilds, but growing ever more experimental broke ties with the guilds altogether, and settled in the high passes of the mountains, rearing a mighty tower in the border territories where Cyrodil, Skyrim and Morrowind came nearest to one another.

It happened that this great mage had a daughter . . . he had sired a number of children over the long centuries of his life, but she was the youngest, and at the time the dearest, and the only one who still dwelt in his home and care. From her full Altmer father she had inherited great gifts of sorcery. . . and from her mother, who was mostly Altmer, but had some ancestry of Dunmer, Nord, Redguard and even Falmer in the distant past of her heritage. . . well it is likely that she inherited other even rarer gifts from her, which would eventually be manifest in at least one of her sons. A beautiful girl, in the usual way of these tales, lovely and clever, and in the blossom of her child bearing years, being somewhere between her mid teens and early twenties (her exact age is not here recalled). Much could be said of what came and how, but the essentials are simple enough. The new Daedra in her father's home was not only powerful, but handsome and lawless wild. He had the savage, lusty aura of the Dremora, and the austere and noble grace of the Aureal. And fealty was no more in his nature than a respect of boundaries or masters. Their affair began in short order, and was a fervant and fearsome thing, and she was soon very pregnant with otherworldly seed.

As to the sons she bore. . . mighty in body and magic, savant, gifted with sight. They grew both swift and strong with an uncanny speed, growing to maturity more in the manner of a wild weed than of any mammal, and they had knowledge of past and present. One of these went on the champion all of Cyrodil in the raging Oblivion war, and rose to lead The Mages Guild in one of its darkest hours. My character aided in those battles, both against Dagon and against The Necromancers of Manimarco. At last his brother went into The Shivering Isles at the invitation of The Madgod, whose mantle he came to don. My Skyrim character 'to be' visited his brother there for a time, whilst the other still had some hold of his own mind and some memory of self. He agreed to take over The Arcane University in the maddening brother's stead, and when his brother began to be more Sheogorath than self, my character wisely left The Isles behind and came back into Nirn.

The Guild propsered under him, but Dagon did not forget his role in the undoing of The Daedra Princes plan, and he persued him as best he could from the beyond of Oblivion. But, partly due to his own mixed heritage, and partly because of his long dealings with The Daedra,, in which he always showed respect and appreciation, though he was under no requirement to do so, he had loyal allies amongst the Daedra themselves, and they aided him in staying ahead of his dreadful antagonist.

After the fall of The Empire, he held The Mages Guild together for longer than most deemed would have been possible for any. He also aided greatly through personal intervention in giving protection to refugee Dunmer from Morrowind after it was invaded by The Argonians, even going so far as to aid them in some of their more successful battles against the invading host, for he felt deeply for the plight of his kin and was aggrieved to see them overrun by the lizard folk, for whom he had never held any particular fondness beyond friendly acquaintainceships with a few Argonian members of the Cyrodillic mage guilds. he secretly aided the Kajiit in their efforts against the usurper Emperor in Cyrodil, and also aided the more moderate amongst the Altmer in their attempts to spread their power throught Tameriel.

Eventually, my character was assailed by Daedra utterly devout to the will of Mehrunes Dagon, who entered Nirn through the aid of Dagon's remaining Acolytes. Mighty as he was, he survived the attack, but he was badly injured, and cursed, and his power was for a time diminished, and he forgot much of what he knew as he convalesed.

Now he is healed, but still far from whole. But be that or no, the time has come for him to venture back into the world. To take up a mighty cause again, and learn more of himself than ever he knew before.

There are probably some errors in here, but I will work them out by and by. lol
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sexy zara
 
Posts: 3268
Joined: Wed Nov 01, 2006 7:53 am

Post » Tue Dec 29, 2009 2:08 pm

"Long ago, stories were told of a flowering plant so exqusite and magick potent that its cultivation was forbidden. Campaigns to conquer kingdoms were funded on the basis of it's prescence there, battles were fought over it. It was all but nearly eradicated from the continent of Tamriel, in part due to the ban, and overuse of existing cultivars. It's existence is now the stuff of legends, whispered about by paper-thin skinned old alchemists behind stacks of tattered old books in dusty libraries."

"Now you want to know something about me?"

"When I was three, I fell out of my hundred foot treehouse window playing a game of chase with my older sibling. It was then my parents discovered my magicka had chosen to manifest early. Of course I didn't fall, trees sing you know, all plants do, as do all living things.You just have to hear the song. And be able to sing the refrain. Sometimes it's *taps head* here, sometimes it's hiding inside the vibrating molecules of plants. Sometimes in animals, Sometimes in strange people like you. Whose words don't match the colors coming out of their mouths.
I don't think you would taste very good."
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Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm

Post » Tue Dec 29, 2009 6:15 pm

Name: Ullrik Heart-Fang

Race: Nord

Class: Custom; Ulfhednar ( Wolf-Warrior of Odin)

Major Skills: Strength, Endurance, Athletics, Long-Blade, Intelligence, Armorer

Minor Skills: Agility, Sneak, Marksman, Block, Destruction, Hand to Hand

Weapons of choice: Claymore, 'Frost-Fang', Bow, Sword

Appearance: briast length straight white hair w/ white mutton chops, Pale alabaster white skin (albino), eyes; silver, w/ right eye missing (replaced w/ silver), scar(s); right side of face, ink-vine scar from forehead, through right eye down to jaw, 6-10" height, Thin Muscular build, Tattoo(s); Deer-skull right briast, Wolf paw left briast, Wolf over human heart on center back

Background: Great grandson of Tharsten Heart-Fang, Lord-Disciple of Hircine, Lord of Wolves, Captain of the Ulfhednar, Defender of the Weak, Terror of the Dark-Hearted
Began life with mother who was [censored] and cut apart before his eyes in a raid by opposing tribe who stabbed him and left him for dead. Surviving but orphaned at 8 years of age, He is found and raised by an uncle (black smith, former pit-fighter), The remainder of childhood spent learning black smithing, sword-play. Learned to hunt with the bow and hand to hand combat by watching, studying, and communing with the wolf-packs in the forests surrounding his uncle's forge. At age 18 uncle dies in raid by Reavers while Ullrik is out hunting. Age 19 he hunts down and kills all 20 Reavers one by one, finally cornering their leader, he performs the 'Blood Eagle' by cutting the ribs of the Reaver leader by the spine, breaking the ribs so they resembled blood-stained wings, and pulling his lungs out. Age 20 seeks out the tribe that killed his mother...Part of personal history missing though reports indicate the whole sale slaughter of an army of 100 men at the border between Skyrim and Cryodiil...The sole survivor half mad and starved claiming that the wolves had attacked and hunted the survivors down led by a 'Tall pale man' who showed no mercy and consumed the hearts of the dead and dying while allowing his wolves to feast upon the flesh of his comrades...


How's That?
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Chavala
 
Posts: 3355
Joined: Sun Jun 25, 2006 5:28 am

Post » Tue Dec 29, 2009 6:50 pm

Name: Ullrik Heart-Fang

Race: Nord

Class: Custom; Ulfhednar ( Wolf-Warrior of Odin)

Major Skills: Strength, Endurance, Athletics, Long-Blade, Intelligence, Armorer

Minor Skills: Agility, Sneak, Marksman, Block, Destruction, Hand to Hand

Weapons of choice: Claymore, 'Frost-Fang', Bow, Sword

Appearance: briast length straight white hair w/ white mutton chops, Pale alabaster white skin (albino), eyes; silver, w/ right eye missing (replaced w/ silver), scar(s); right side of face, ink-vine scar from forehead, through right eye down to jaw, 6-10" height, Thin Muscular build, Tattoo(s); Deer-skull right briast, Wolf paw left briast, Wolf over human heart on center back

Background: Great grandson of Tharsten Heart-Fang, Lord-Disciple of Hircine, Lord of Wolves, Captain of the Ulfhednar, Defender of the Weak, Terror of the Dark-Hearted
Began life with mother who was [censored] and cut apart before his eyes in a raid by opposing tribe who stabbed him and left him for dead. Surviving but orphaned at 8 years of age, He is found and raised by an uncle (black smith, former pit-fighter), The remainder of childhood spent learning black smithing, sword-play. Learned to hunt with the bow and hand to hand combat by watching, studying, and communing with the wolf-packs in the forests surrounding his uncle's forge. At age 18 uncle dies in raid by Reavers while Ullrik is out hunting. Age 19 he hunts down and kills all 20 Reavers one by one, finally cornering their leader, he performs the 'Blood Eagle' by cutting the ribs of the Reaver leader by the spine, breaking the ribs so they resembled blood-stained wings, and pulling his lungs out. Age 20 seeks out the tribe that killed his mother...Part of personal history missing though reports indicate the whole sale slaughter of an army of 100 men at the border between Skyrim and Cryodiil...The sole survivor half mad and starved claiming that the wolves had attacked and hunted the survivors down led by a 'Tall pale man' who showed no mercy and consumed the hearts of the dead and dying while allowing his wolves to feast upon the flesh of his comrades...


How's That?


whoa sweet
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Mario Alcantar
 
Posts: 3416
Joined: Sat Aug 18, 2007 8:26 am

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