» Tue Dec 29, 2009 6:40 am
Here's a few of the characters i've used throughout the Elder Scrolls series, or am building. INCOMING WALL OF TEXT.
Sasustha
Race: Argonian
Class: Mage
Sign: The Mage
Sasustha was born in Blackmarsh, and was tutored by his father in the uses of magic. Upon reaching the age of 20, his father had no more to teach him, so Sasustha decided to travel to the Imperial City to enroll at the Arcane University. During his travel, the rule of the Imperial Simulacrum ended, and Emperor Uriel Septim VII was restored to the throne. In celebration, the Imperial City was undergoing a week long festival by the time Sasustha neared. Sasustha was just approaching the Old Bridge south of the Imperial City, when the group of cloaked travelers in front of him came under attack from a band of brigands. Sasustha jumped into the fight. Between his magic, the astounding magic prowess of one the traveler's, and the stalwart steel of the other six travellers, they managed to kill most of the brigands, and send the rest to flight. Upon turning to inquire as to the condition of the beleaguered travelers, Sasustha saw that the cowl of one of the traveler's had slipped during the heated battle, and the traveler was none other than Emperor Uriel Septim VII himself. Uriel explained that we was traveling back to the Imperial City in disguise in order to avoid the attention of vengeful Jagar Tharn supportists, and introduced the members of his group as his Blades, and the powerful spellcaster among them was none other than High Chancellor Ocato. Uriel then invited Sasustha to the Imperial Palace as a honored guest. Sasustha accepted the offer, and over the next two weeks, he and the Emperor became friends, and the Emperor often asked Sasustha for advice.
On the 15th night, Sasustha recieved a summons to meet Uriel within a little-used tower of the palace. Sasustha opened the door to the tower, and entered the dark room. Upon closing the door, a sudden light sprang into being, as Ocato lit a torch, and beside him, was Uriel Septim. Uriel Septim then spoke to Sasutha in a grave, solemn voice, asking for a favor. Apparently, an old friend of Uriel's, King Lysandus, was haunting the city of Daggerfall within the High Rock province, and there was a letter of a "personal" nature that Uriel wanted retrieved. Sasustha accepted, and within the night, was on his way to the province of Daggerfall. However, while still at sea, a unnatural storm brewed, and smashed his ship into the sides of a cliff. Just before Sasustha fell unconscious, he fell into a cave. Upon awakening, he found himself within a small cave that led into a dungeon, the dungeon of Privateer's Hold. Sasustha made his way out, and eventually became embroiled within a vicious power struggle within the Iliac Bay.
After a few years, Sasustha had arisen to the status of "Archmagus" within the Mages Guild, and commanded great power over the arcane. Sasustha had also become "acquainted" with Mannimarco, the King of Worms. Eventually, Sasustha recovered the "Mantella", the key to the power struggle within the Iliac Bay, and gave it to his "friend", Mannimarco. In return, Mannimarco gave Sasustha a magical amulet in the shape of a skull, made of dark, gleaming ebony with rubys in the eye sockets, and said that it will be his salvation. Sasustha pocketed the amulet, pondering what the King of Worms had said, and left. Upon exiting Scourge Barrow and entering the Wrothgarian Mountains, a huge, colossal foot came down upon Sasustha, smashing him and breaking his body upon the rocks. Sasustha died instantly.
After what seemed like an eternity, Sasustha awoke within a curiosly empty Scourge Barrow, his body "whole". He found however, that his heart beat no longer, and he had no more need of breath. Sasustha looked down upon his chest, and there hung the amulet the King of Worms had given him. Sasustha realized immediately then what it was; a phylactery, and what he'd become; a Lich.
Sasustha returned to his home in Daggerfall, and continued to preside as Archmagus over the Mage's Guild within High Rock for years. But over time, Sasustha's scales began to gray and wither, his eyes sunk into their sockets and gained a malevolent glow, his body became bony, and an awful stench and sense of dread accompanied him. It was then that people began to whisper, to become suspicious of his nature, and that's when he knew, he could no longer rule the Mage's Guild, or "live" within the presence of mortals. He moved to the now abandoned Scourge Barrow (For Mannimarco had dissappeared, and was rumored to have become a Death God), and continued his art and experiments there. Some say he still resides there to this day. He does, but he is growing bored and restless, eager to face new challenges once again.
Wulfgar Beolfag
Race: Nord
Class: Warrior
Sign: The Warrior
Wulfgar was born in the Late Merethic Era, before the dating of time. He was a Hunter and Warrior of a nomadic Nedic people, until the day he had come across a comatose woman in a snowy fjord. He took her back to his people's camp, where they attempted to nurse her back to health. 14 day's later, she died. As they had lit her funeral pyre on fire that night, her body rose from the pyre, and began murdering and slaughtering his people. Wulfgar attempted to fight her, and fell, but not before she ravaged him like Molag Bal had ravaged her.
Several nights later, he arose, in the same accursed state of his murderer. His skin could no longer stand the light of day; forced to hide in caves or under the snow and ice during the day, and he was filled with a constant, ravening thirst. He began hunting for his murderer. Five nights into the hunt, he came across a Werewolf and slew it. That is when he realized what he thirsted for, as he drank the corpse dry of it's blood, gorging on the exquisite taste of the mix of beast and human blood. Wulfgar continued his hunt for his murderer, renewed.
A fortnight after starting his hunt, he found her. She was slaying and rauaging yet another village, like she had his, The smell and sight of so much spilled blood had him ravenous, but he kept his focus on her. He attempted to sneak up on her, but she somehow sensed him. As she looked upon him, her eyes gleamed with pride, and a malicious smirk crept upon her face. He advanced on her with his axe drawn, but she merely grinned, then grabbed a trembling, terrified villager, and threw her at Wulfgar. Wulfgar caught the villager, but her scent and the sound of the villager's heart pounding in her chest so hard was too much, and he viciously ripped open her throat and drained her of her precious life blood. Wulgar then tossed aside the drained corpse like a rag doll, and stared at his murderer, whom then said "Won't you join me?" as she spread her hand, indicating the carnage. Wulfgar then grinned, and together they set upon the village like a pack of wolves, slaughtering and draining every last villager.
His murderer, was none other than "Lamae Beolfag", the "Blood-Matron", the first Vampire on Tamriel, and he adopted her surname as his own. In the millenias to come, he became her favored lieutenant. He eventually became bored and restless however, and began exploring the other provinces, becoming a Lord and conqueror, then as he became bored with ruling, mysteriously vanishing, leaving his kingdoms to fall. He's done so several times throughout history. It's rumored that his most recent "conquests", was becoming the Master of the Fighter's Guild within the Imperial Province, the Grand Champion of the Imperial Arena, and becoming the Lord of Battlehorn Castle.
Valkur Na
Race: Argoth
Class: Barbarian
Sign: The Serpent
Valkur was conceived during the Oblivion Crisis in Black Marsh, and was raised by his uncle. His Argonian mother, Emerald-Scale, died giving birth to him, and he never knew his father, though knew what his father was; a Daedroth. Valkur is an exceedingly rare hybrid of mortal and Daedra. From a young age, scholars, sages and mages were constantly pestering him and his uncle, asking to "study" Valkur, and offering bulging bags of gold in return, his uncle always refused. Valkur was mostly kept in doors and out of sight, for he was a pariah within his home village, and was also possessed of a nasty temper.
One day, while at the age of 6, his uncle had once again refused the offer of a particularly persistent Altmer Mage, and the mage slew his uncle with a fireball and scooped up Valkur and attempted to abduct him. Valkur flew into a rage, tearing and biting at the startled Mage, and Valkur exhaled a gout of poisonous vapor straight into the Mage's face. The Mage dropped Valkur, and fell to the ground on his hands and knees, coughing and puking, then Valkur leaped forward and clamped his fang-filled mouth down on the Mage's throat, and begin to thrash around, ripping out the Mage's throat. After the Mage was dead, Valkur continued to thrash around in rage, breaking furniture and shattering glass and stoneware. This drew the attention of his neighbors, when upon entering the house, saw the two dead bodies, and Valkur still berserking like a feral animal, and they fled. The rest of the village was gathered, and they chased off Valkur, believing that he had murdered his uncle and the mage in a vicious, feral fit.
Valkur survived in the wild swamplands of Black Marsh for many years, until he'd reached physical maturity at the age of 21. By then, he was a hulking brute at 6 and a half feet (Much larger than normal Argonians), with a massive, muscular frame. He had a dark green, thick hardened hide lined with great spiked ridges along his back, 3 inch long, wickedly curved and serrated claws, and a tail so thick and strong that it could shatter logs made out of tree trunks. When he exhaled out of his nostrils, he could shoot plumes of noxious, poisonous vapor out of them, and when he took a great inhale, he could belch out fireballs.
When Red Mountain erupted, and the whole of Morrowind was decimated, Valkur joined a Argonian raiding party, and slaughtered scores of surviving Dunmer. Upon re-entering Black Marsh, they were beset upon by a Imperial Legion patrol, and were captured. Valkur is held within the Imperial Prison, waiting for his chance to escape...