Your First Character! -Poll Edition-

Post » Sat Mar 26, 2011 1:16 pm

Race: Nord
Gender: Female
Class: Battlemage (Combat/Magic)
Focus: Completing main quest and some guild quest lines
Alignment: Good

Basically, I will be the warrior hero who finishes the main quest a long with some sidequests and appropriate guilds. After I've done that, I will play with different races and builds, exploring more and doing more guilds and stuff.
User avatar
Lucy
 
Posts: 3362
Joined: Sun Sep 10, 2006 4:55 am

Post » Sat Mar 26, 2011 5:36 pm

A male Nord goodie two-shoes Warrior-Mage(more warrior than mage). Exploring, questing, faction-questing etc. I will do what I feel like when I play, but try to keep a flawless moral center.
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Sat Mar 26, 2011 5:35 pm

i think i'll try a pure thief, for the sake of snooping around and checking things out,
and probably khajit for the sake of high acrobatics,
probably male,
i'll ignore the main quest for a while i imagine,
i'll just pick a direction and go,
then see what happens.
User avatar
Victoria Bartel
 
Posts: 3325
Joined: Tue Apr 10, 2007 10:20 am

Post » Sat Mar 26, 2011 7:00 pm

I play an Argonian female, mostly good but with an evil part. I do all the factions and all the main quest. Will be a heavy warrior, I like to preserve the stealth for a second character when I'll explore every single inch of the map.
User avatar
[ becca ]
 
Posts: 3514
Joined: Wed Jun 21, 2006 12:59 pm

Post » Sat Mar 26, 2011 7:11 pm

I always play a pure sorceress but during the first play through I'll play as a mixture of stealth, magic and combat with weapons, just so I can see how it works in the new Creation engine.
User avatar
Naughty not Nice
 
Posts: 3527
Joined: Sat Nov 04, 2006 6:14 am

Post » Sat Mar 26, 2011 11:55 pm

Race-Bosmer

Focus-Don't know

Archetype-Pure Stealth, with a bit of destruction (who can resist the idea of a flamethrower spell?)

Karma-Naughty, with a Good side.

Gender-Male

Because- Bosmer = Good at stealth
Focus = Dunno
Achetype = because of the new stealth and assassination system
Karma = Assassin who changes his ways in order to fulfill his destiny
Gender = because I'm Male
User avatar
Agnieszka Bak
 
Posts: 3540
Joined: Fri Jun 16, 2006 4:15 pm

Post » Sat Mar 26, 2011 1:53 pm

Name: Daiyus gro-Dyyg
Race: Orsimer
Birthsign: The Mage (if birthsigns are in)
Archetype: Combat/Magic
Alignment: Good/Hero

Preferred Weapons: Sword and Fire
Preferred Armour: Light, with Heavy Bracers/Boots

Skills: Alteration, Armourer/Smithing, Blade, Block (if Spellsword blocking is available), Conjuration, Destruction, Enchanting, Restoration.

As an Orc born under the Mage Daiyus always had an unnatural affinity for magic. At a young age he decided to travel the world to expand his knowledge, and try to prove to Tamriel the worth of the Pariah Folk. His travels took him far and wide. Everywhere he went be had a thirst for knowledge and learning, though always upholding his Orcish heritage with his love of smithing and melée combat. He learned to use his Magicks to bolster his racial abilities and style.

His travels got him into trouble at times, being unusual he was always considered warily. He ended up in the Imperial Prison for crimes he didn't commit. However this worked to his advantage. The Emporor sent him to Vvardenfell, in Morrowind, where he started working for the Blades. This led to many events, but it ended up with Daiyus assuming the role of Nerevarine, and contracting Corprus. Working with Divayth Fyr he managed to become the only mortal to become cured. This granted him great power. Natural immortality and immunity to disease just to name a few.

The fame that came from fulfilling the Nerevarine prophecy was too much for Daiyus to handle. He went undercover, faking a trip to Akavir, and moved to Cyrodiil. To further cover his identity he landed himself once more in prison, after all, the Nerevarine wouldn't do such a thing, would he? After a few years in prison the unlikeliest thing happened. The Emporors sons had been killed and Uriel himself was escaping the Imperial City. To do so required passing through Daiyus' cell. Using his extensive (although now unpracticed) skills he aided the Blades and the Emperor in their escape. Unfortunately he failed, and the group known ad the Mythic Dawn succeeded in opening the gates of Oblivion. Taking this failure upon himself he vowed to right this wrong. His adventures led him to the illegitimate heir, Martin. He aided Martin like a brother and finally closed the gates and stopped Mehrunes Dagon. However, Martin had to sacrifice himself to do this. Wracked with guilt and depression He found himself wishing the world gone. It was at this time he learned about the Shivering Isles.

For 200 years he lived in the isles. Always learning, but always grieving. One day he decided he must return to Tamriel, as he missed his home, and the life he once had there. He decided to return home to Orsinium via Skyrim, and that's when the Dragons attacked...
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Sat Mar 26, 2011 11:31 am

Im going to play as a nord that crushes the skull of anything larger than his battle axe, and just stomps the rest to death, including those wood elves and bretons, especially the bretons.


Why the Breton hate :stare:

Figures that the ONE area that I'm not sure in (character's race) is the one area that doesn't have the "I'm not sure" option :P

I chose Bosmer, simply because I like Wood Elves and they kinda fit the idea I have of my character. But Dark Elves and Redguards will be in the mix as well me-thinks.

Considering that we don't know exactly what the skill list is, and we don't know exactly how the leveling system works, and how many skills you can truly focus on for your character, it's hard to say exactly what my character is going to be, but I certainly have the foundation set. It's going to be a very similar character to what I have been playing already in Morrowind and Oblivion, with tweaks to utilize elements of Skyrim that I am looking forward to. Either way, the basic archetype is a tank warrior that summons spirits.

My Morrowind version:
Race - Breton
Specialization - Magic
Attributes - Strength, Intelligence
Major Skills - Long Blade, Heavy Armor, Conjuration, Mysticism, Enchant
Minor Skills - Short Blade, Block, Alteration (?), Restoration (?), Armorer (?)
(?) = skills that aren't set in stone, and are interchangeable, as they aren't essential to the vision of the character.
RP - Arcane Warrior who specializes in the dark arts of soul summoning (Conjuration), and soul manipulation (Mysticism). Summons spirits to aid them in this realm, while harvesting the souls of their victims and using their pure essence and turning it into arcane energy.

My Oblivion version:
Race - Redguard
Specialization - Combat
Attributes - Strength, Endurance
Major Skills - Blade, Heavy Armor, Conjuration, Mysticism, Alteration, Marksman, Sneak
* - Slight changes are made to the character at times, swapping in Destruction for Alteration. But typically go with Alteration. Shield spells are my friend. Debating the RP purpose of including Marksman / Sneak in the build, other than just the fact that I like the gameplay mechanics.
RP - Same as Morrowind RP, just can't include Enchant in the "soul manipulation" aspect as Enchant isn't a skill in Oblivion.

My Skyrim version:

Well, like I said, I don't exactly know what the skill list is, and just how many skills we can adequately focus on for our characters (Morrowind had 10 class skills, Oblivion had 7, so how many can we realistically focus on in Skyrim?), but the core will still be the same. Bladed weapons, heavy armor, Conjuration magic, soul trap spells (wherever those happen to fall as Mysticism is gone), and Enchanting (since it is now back as a skill). I will focus on dual wielding, and will probably stick with my Shield spells, so keep Alteration around as well.

Depending on the character I play, I fall somewhere between good with a bad side, or bad with a good side. I can never go pure good or evil. It's typically a bad guy with a heart of gold, anti-hero type. The guy who will do the right thing, but in bad ways.


Added an "I don't know yet" option to character race :twirl:
User avatar
Eliza Potter
 
Posts: 3481
Joined: Mon Mar 05, 2007 3:20 am

Post » Sat Mar 26, 2011 2:11 pm

I wanna play first a combat+mage character. Race argonian, gender male, name Crixus. I'll try a dual weild spec with swords or axes to see how well it works. He'll be the hero who helps everyone. I don't like to run all the content in one play through, so I'll skip the thieves and assassins factions this time, I'll save them for later for a bad to the bone Khajiit assassin.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Sun Mar 27, 2011 3:38 am

Probably a male Nord to start with, fitting the steriotypical braveheart highlander sort of thing mainly to play through the game with the noble warrior/hero experience. Will use a claymore because using anything except a claymore makes you a ponce, shields? They are for cowards who don't want to get maimed. I will have an awesome gruff beard and long hair.

Next I will make a female breton (almost)pure mage. (I can't stand male bretons, too short :angry:) with that character it'll likely be performing evil wherever it's not out of place. I hope murder is more socially acceptable this time like in previous TES games.


Then I'll play an archer/theif or something; haven't thought out that far. Will play an argonian or khajit at some point.
User avatar
victoria johnstone
 
Posts: 3424
Joined: Sat Oct 14, 2006 9:56 am

Post » Sat Mar 26, 2011 3:54 pm

Probably a Dunmer mage, that focuses on the main quest. That's usually what I do on my first playthrough in these kinda games. Then I can play whatever way I want on my next character and completely ignore the main quest.
User avatar
Batricia Alele
 
Posts: 3360
Joined: Mon Jan 22, 2007 8:12 am

Post » Sat Mar 26, 2011 6:05 pm

I wouldn't call a dark brotherhood assassin evil, so I put neutral. Just making a living.. lol
User avatar
Maria Garcia
 
Posts: 3358
Joined: Sat Jul 01, 2006 6:59 am

Post » Sat Mar 26, 2011 2:53 pm

Race - Nord
Focus - Completing Every Quest Line or a Mix of the Main Quest Line and some Faction Quest Lines
Archetype - Combat/Magic
Naughty or Nice - Mostly Nice, but with a Bad Side!
Gender - Male

This is pretty much my usual first character, except it's not always a Nord.
User avatar
Jessie
 
Posts: 3343
Joined: Sat Oct 14, 2006 2:54 am

Post » Sat Mar 26, 2011 12:04 pm

Nord of course :D

Could have done multiple choice for Focus, I like to do all the sidequests before tackling the MQ, AND I love to explore every inch of the map (probably why I sunk hundreds of hours into Oblivion, Morrowind, Daggerfall and Arena too lol)

Fighter-Ranger, so a mix of strong Marksmanship, Longsword/Shield and stealth and perhaps some magic, mainly for healing and summoning purposes (every ranger should know how to summon or use the animals in his environment to their advantage!) have to be careful with the new leveling system not to put too many eggs into one basket though so I will probably focus mainly on the Bow and Stealth to sneak up on my prey :)

Ok so most of my TES charachters have been goodie goodies :D It shall continue !

Female, might be a surprise to some as I am a guy and very masculine ;) But I prefer to look at a female charachter in 3rd person, just a personal preference! Depends on the game though, I played a male Sheppard in Mass Effect 2 :)

Pretty much sums it up, I rarely fast travel and travel alot on foot, really makes trekking to towns/settlements that much more rewarding and helps with RP'ing. I remember many times in Oblivion where I traveled half way across the map encountering many fights, found a tavern, had a very strong ale, made small talk with the locals then trudge upstairs and with relief turn it in for the night :) I would love to buy a house in a forest settlement and spend most of my time in the wilderness hunting, after all I will be a Ranger ;)
User avatar
^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Sat Mar 26, 2011 11:40 pm

I normally play some form of elf. Now I've got to come up with an awesome nord name...
User avatar
Talitha Kukk
 
Posts: 3477
Joined: Sun Oct 08, 2006 1:14 am

Post » Sat Mar 26, 2011 10:06 pm

Argonian
Exploring the World and Main Quest
Pure Magic :mage:
Mostly Nice, but with a Bad Side! (Just killing annoying or jerkish characters ocasionally, like I did with that racist from Bravil)
Male

After that my second will be
Argonian
Exploring the World I didn't do in my last game
Pure Melee
Hero of Skyrim!
Female
User avatar
Kieren Thomson
 
Posts: 3454
Joined: Sat Jul 21, 2007 3:28 am

Post » Sat Mar 26, 2011 9:24 pm

Why do people hate Orcs and Redguards?
User avatar
Lauren Graves
 
Posts: 3343
Joined: Fri Aug 04, 2006 6:03 pm

Post » Sun Mar 27, 2011 3:18 am

Despite my username (a remnant from forums past :ninja: ) my first character will probably be a Nord spellsword, fighting with axe and spell in a kind of traditional viking way (well maybe not the spell part). This will be a new experience for me since all my previous first characters have been Dunmer assassins.

As for the matter of Orcs and Redguards, the latter are cocky smart mouths and the former are Orcs, no further explanation needed.
User avatar
Sabrina Schwarz
 
Posts: 3538
Joined: Fri Jul 14, 2006 10:02 am

Post » Sat Mar 26, 2011 8:31 pm

Im gonna raise my merc to max first :)
User avatar
james tait
 
Posts: 3385
Joined: Fri Jun 22, 2007 6:26 pm

Post » Sat Mar 26, 2011 11:29 pm

i'm going to be a male nord
i will use a bow mostly but when needed a shortsword and dagger, also any polearms if any.
i'm going to be the hero of Skyrim and join guilds like the fighters from oblivion
i will also be decently skilled with magic
User avatar
Shaylee Shaw
 
Posts: 3457
Joined: Wed Feb 21, 2007 8:55 pm

Post » Sat Mar 26, 2011 4:54 pm

Why does only one person want to kill everyone? Where's all the serial killers! :gun:
User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Sat Mar 26, 2011 11:11 pm

Male Dunmer Warrior-Mage. Usually good, but might do some bad things if needed. Ex-Ordinator (explains the warrior part) that retired and became a Temple Mage (explains the mage part). He became Patriarch of the Temple and fought at the Battle for Bruma in 3E 433. He lived in Vivec until 4E 27 then he moved to the isolated deserts of Elsweyr. After the fall of Morrowind, he wandered Tamriel for 60 years before settling down in High Rock. He lived in Jehanna for 75 years before moving to Windhelm, Skyrim. In Windhelm he was arrested for conspiricy against the crown. (He planned plans to take over Skyrim then reclaim Morrowind for the Dunmer, using the Nordic army)
User avatar
Jack Walker
 
Posts: 3457
Joined: Wed Jun 06, 2007 6:25 pm

Post » Sat Mar 26, 2011 11:11 pm

Dunmer female, pure magic, doing every questline (and exploring the world while I'm at it), chaotic neutral
User avatar
Donald Richards
 
Posts: 3378
Joined: Sat Jun 30, 2007 3:59 am

Post » Sat Mar 26, 2011 10:28 pm

Nord Male, mix of combat/stealth first time. Plan to ... DO EVERYTHING!

The real question is, how many pounds will I loose from not eating or sleeping right in the months following the release. :P

2nd char will be a Dunmer Mage through-and-through, but I have to swing the sword, drink like a fish and grunt like an ape the first time around. :foodndrink:
User avatar
Silvia Gil
 
Posts: 3433
Joined: Mon Nov 20, 2006 9:31 pm

Post » Sat Mar 26, 2011 6:29 pm

Tradition.

I start every game the same way:

Female
Breton
Atronach
Restoration, Destruction, Mysticism, Illusion
Bows and Daggers

I steal what I need to pay the bills and make the kills, then I do as "nice" a series of quests as I can. Usually I go for the mages guild and then do random quests as I work through it. I don't usually fire up the main quest until later.



I usually then start up another character (usually a nord or redguard) to be my "rough" character. She specializes in heavy armor, blade, blunt, athletics, etc. She does things like the thieves guild and the fighters guilds.


Even LATER I will fire up an elf of some kind (dunmer or bosmer usually) to be my evil assassinator. This char usually gets boring and I go back to mq char.
User avatar
Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm

PreviousNext

Return to V - Skyrim