» Sun Aug 08, 2010 10:14 pm
Most likely I will play a similar character to my latest Morrowind character.
A thief who uses magic to augment his natural skills. While he uses sneak, security, athletics, acrobatics and speechcraft as his most important skills. He also has knowledge in the arts of illusion, mysticism and alteration, to augment or supplement his natural skills.
Using illusions chameleon to augment his sneak, and invisibility when possible. Using mysticism for telekinesis to grab objects out of reach, and mark and recall to get out of sticky situations when needed (assuming mark and recall will be reintroduced in TESV). His alteration is used to bypass some areas entirely with levitation and open lock spells are useful while he is still unsure about his security skills (If TESV doesn’t have levitation, like Oblivion, then I will probably ignore this art all together).
During the later game my character will likely learn the skill of alchemy (If they improve it to make it more usefull/powerfull) to allow him to become a great and feared assassin even though he is not too skilled with his blade.
The character is ruthless, intelligent and methodical, although not devoid of emotion and empathy, he will see to look after the helpless, but he will not go out of his way to help people with their petty gripes for little returns. He is a professional who does what he must to get his job done.