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Already? FO3 is a disappointment because of that?
I think I answered this question above as I put FO3 as the most disapointing game ever:
- clumsy story
- stupid gameplay
The disapointement for me come from the shift, between the quality of the graphisms and the sounds tracks and the lack of realism of the gameplay, which totally breaks out the immersion. Do not misquote me, the quests are not that stupid. There is a black humour background, there was a certain sophistication. But when we talk about gameplay, level progression, perks, this is a total bs.
Let's take an example: I play Mario, I do not want it to reproduce the reality. It's a platform game. But when I buy a RPG, with such good graphism, I expect the characters will follow as well some basic rules.
I understand that, for a market segment, this is fun to shoot all supermutants, raiders and ghouls and see the heads exploding... But in that case, no need to put quests. For me, FO3 should have much more emphasize stealth, poisoning, sniping etc... One deadly bullet, finish. The game is irrealistic. At level 20, with the highest difficulty level, I am a master of the Wastelands, I can weaken a deathclaw with a gun and finish it with a sword. This is ridiculous. There are so many things that seems to have been done/redesign to shift the game from a real RPG to an FPS. Limiting the level to 20 is one: the progression was so quick that the game was not anymore interesting above 20. Thus the idea of limiting the level. But why a fast progression ? Purely because it helps to attract this market segment who is looking for FPS with content.
FO3 was a marketing success, not a game success, unfortunatly. It was,as we say in France about some ladies "beautiful from far away but far away to be beautiful"