.... This is now my headcanon. Now we know where she went when the Courier eventually passed away.
.... This is now my headcanon. Now we know where she went when the Courier eventually passed away.
i do hope they will make a lot of dlc i always love beth dlc
"Oh yes! Let me ejaculate some lead for you! Again! Again!!"
"There, my little bullets... go forth and bury yourselves deep into soft, warm, breathing tissue...uuh!"
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On topic: What's the name of the government mountain base again? Cheyenne mountain? That'd be cool too. One giant vault.
Or is that too far south?
London? This city would be way to large to make it DLC only... it would be a waste for this awesome city...
New York and Detroit would be interesting since its so near, maybe Chicargo since its where the Midwest Brotherhood is situated, maybe even explore the old ruins of the Calculator?
Seems the most relevant to the story.
Other than that, we gotta go to Mars or the Moon to fight off More of those Aliens. Maybe The Enclave Did setup a moon base full or vault of secrets and old world tech?
Who cannot see using Lazer weapons and Fighting Encalve on the Moon as [censored] awesome!? it could Tie in Mr House and the Lone Wanderer if its set further in time?
I would really Like to see a DLC expand on the supernatural Elements of the Dunwitch building.
Maybe we could go back to the Capitol wasteland?
But again... too much for a DLC: London would be wort a own spin off.
New York? The largest city of the USA as a DLC? Please no... New York is a city of the USA that's worth a own game.
I'd like to see some underwater content, since we're close to water (so was D.C. but they didn't do much with it). Don helmets / rebreathers, etc and go underwater... of course they'd either have to let us fight underwater or have no hostiles IN the water. But there could be an abandoned vault-like setting under water that you have to investigate. Might strike too closely to Bioshock territory, though. Come to think of it, to avoid the whole problem of fighting underwater, they could require you take a sub or "elevator" to the sub-surface levels of the map. They could have you put on one of those, ach, what are they called... One of those old clunky diver's suits with the hose connecting you to an air supply.... anyway, since you would be WALKING in this suit, they COULD let you engage in combat (perhaps only with spearguns and such) while crossing from one area of the base to a distant area along the sea/ocean floor.
Anything for an excuse to mention the "Hahr-bah".
Agreed. They could add some underwater mutant monstrosity, maybe even a bit Lovecraftian in appearance (but maybe not in nature -w-')... Maybe the DLC could be set in the Glowing Sea.
I wouldn't mind seeing a return to Maryland but I doubt they'd do that. More armor, clothing, weapons, and ammo types would be great. Ammo types if they don't have special types of ammo like armor piercing or junk rounds.
A Rhode Island DLC with a Science fiction Horror vibe.
The Institute based in Boston had a rival university based in Rhode Island the prewar with whom they had a scientific cold war in developing technologies. However after the bombs dropped this school of biological and psychiatric research has remained quiet except for the odd tale here and there whispered from the murky corners of the wasteland.
Some have ventured into its dank irradiated mists and have not returned.
Some say even before the war it held strange and unfathomable secrets.
Dun-Dunn-Dunnn
where you go back in time and stop the war from starting !!! but than you wake up and your back in the wasteland
You could go far longer back:)
http://poorlydrawndinosaurs.com/?p=254
1 dlc set on the moon.
1 dlc set in New York.
1 dlc set in Moscow
1 dlc set in Belgium
Ronto...obviously Post-War Toronto but it was mentioned a few times in FO3 and now i want to see what is up with that
Yeah! I would love too see Newport RI in the game. Maybe with som post-war Jews? And the mystery tower!
Being a big fan of the shadows over Innsmouth story....... I do hope to see people sporting the Look. Make heck of a horror dc.
Styles I think long ago came up with an under water vault, that would fit in to that or be great on its own.
And what Warpsmith said
Since the "Sole Survivor" exits Vault 111 approximately 200 years after the Great War, there's a chance that the time frame may coincide with that of the Lone Wanderer's exploits. If it does, I wouldn't mind seeing a DLC in which the "Sole Survivor" ends up (for whatever reason) on the trail of the Lone Wanderer; never actually contacting him perhaps, but still engaged in a hunt for him down in the D.C. area. I've enjoyed every DLC from FO3 and FONV, so I'm satisfied that Bethesda will do an outstanding job regardless of what their DLC content is.
Thinking about DLCs already? Come on, the actual game itself isn't even out yet why are you thinking about DLCs? I don't mean to sound rude or anything like that, hell you can do what you want, but can't you wait to play the actual game first and then talk about DLCs?
I had an idea for a DLC posted somewhere before but can no longer find it. Its essentially the Arnold Schwarzenegger film "The Running Man". Some ghoul producer kidnaps the Protagonist and wants to make him the star of his new "show". He has reclaimed sections of the New York Transit Line and re-purposed it to act as his Game Zone. You as the player have to make your way through the game zone, facing boss battles,(stalkers from the movie) and fighting off roaches and extras(in the form of raiders). Cameras are hidden throughout the tunnels to film the action which will be converted to holotape and sent to population centers where he will control the gambling, merchandising, etc. Careful exploration can let you find and destroy recording equipment(possible achievement) and staff...etc. I had a couple of moments described better in the earlier post... such as early in the game you meet with 2 possible companions. One is physically capable and could help you fight(think God/Dog from Dead Money) and the other is scrawny and somewhat unlikeable (think Fantastic https://www.youtube.com/watch?v=Zbe9d7_Xi80 ) As the DLC begins your quickly attacked by raiders and given the option to warn the 2 companions. "God/Dog, Fantastic...lookout"! leads to the strong one diving to safety and the weaker one being killed, "Fantastic, God/Dog...lookout"! leads to the scrawny one being saved and the strong one being killed or simply "Lookout"! which leads to a random character being saved and one killed. The catch is you know the strong one can help you fight but the other one is important in some other way but youll have to take care of him in order to have him along.
... Isn't Detroit already a desolate ghost town? I don't think Bethesda would really have to change much.
-Abbey of the Road
-Ronto
-Montreal
-New York