I'm thinking about placing a series locked containers DEEP in some these areas so you have to go all the way through them to get to the goods. Inside the containers will be a smallish reward of loot (caps, ammo etc.) and the key for the next container. Completing that stage of the quest will also give the PC a small XP reward. And taking the key will finish that stage and add the next stage with a quest marker on the map. Basically, one container has the key for the next and so forth until you get to the last container that will have some sort of really nice reward. I haven't decided what that reward should be yet.
The other thing I am thinking is that these locations should not be associated with any other quests, but just random places in the game.
Here are a few of my less frequented places:
Hubris Comics
Roosevelt Academy
Mama Dolce's
MDPL 13 (The big building full of ghoulies, I go by there often, just rarely go through the place, lol)
Corvega Factory
Cliffside Caverns
Fort Bannister
Jury St. Metro Station (down where Brigg's is maybe?)
The main thing I really want is for the battle to get to these places to be pretty fierce such as Ft. Bannister.
So, with all that said, where are some of your less frequented places, and if you have any other ideas or suggestions please tell me. Oh, one other thing, lol. For my skill level (or LACK thereof) I need this to be pretty basic, simple and fairly straightforward. I am very new to modding and making quests, and this will be good practice for me, but it cannot be extremely complex with a bunch of scripting and other stuff. I need to keep it simple.
Oh, one last thing! How many keys or stages would be a good number. I'm thinking maybe 6 or so, but obviously there could be more. But I really want it to encompass from one end of the map to the other.
Thanks for your suggestions!