» Fri May 27, 2011 3:08 pm
I have a few too. Many of them are mod related though.
Every character finds the missing tax collector, and squares things away with the widow. Fargoth gets his ring, but I no longer hit his stash at night. I take the treasure map(Three Shades of Darkenss) from the downstairs room in the Census Office, and the Chameleon Ring(Cloudy from the Arimer mod) and press my luck. Oh, and we always loot the body of the "hero" (Hero's Hovel) and often purchase his home outside of Vivec(there is a toasty bow in the chest inside.)
I collect all the necessary flowers and mushrooms for Ajira's quests at the Balmora Mages Guild, where I also purchase all the necessary spells I need to soultrap the various things I need to myself(Water Breathing, Telekinesis, resistance to Paralysis, boost Luck and Strength some).
If I can survive one onslaught from facing a Baley Jones Pirate Archer (Liligue) then I take that sword to the Mournhold Bazaar(Great Bazaar) and get enough gold to outfit me with bow and arrows of choice, and clothing(Soticoto's Gung-Fu Clothing), and I go to Balmora to buy the Dome Home(Emma&Grumpy). After getting grifted by the staff for gold, and giving out fancy dresses and sandals to all, I grab Ingred and off we go to explore the land at large. I also pick up another smaller apartment(The Lucky Lockup) and also one larger one in Balmora(Aelathar) just in case I want to keep my companions separate. ; )
Usually by level 2 I am already getting attacked by the Dark Brotherhood, so I often start the Tribunal quests immediately. I pick up Calvia(Calvia and Rerlas) and we progress a great working relationship. By the time Almalexia is spanked, I take Calvia and give her what she always wanted to retire in; a cottage by the water(A Good Cottage), then it is off to start the Main Quest. By now, they are usually level 7 or so, and I then pick up Luthien Morvayn(MCA) at the Balmora Fighter's Guild. She accompanies me to the Ashlander camps and also through Kogoruhn. She's a decent archer. We pick up the ready made family(Rat-in-the-Pot(Emma)) and take them all to a new SAFE home(Ascadian Rose Cottage).
Everyone picks up Gatanas(Westly presents The Markynaz/Gatanas) and we make sure she gets her armor as well as enough adventure to trigger her comments.
If they are ready for Red Mountain, I collect my best of companions for guarding on my way to the Ghostgate (Ingred Rems(Dome Home), Luthien Morvayn(MCA), Signild(CM Partners)) and we all head to face Dagoth Ur. The gals stay at the gate, because I have dragons behind the gate(A Dragon's Den). Even the juveniles are powerful.
After the fanfare of a hero, I will cycle through the companions for all the various mod added quests(Liligue, Tel Nechim, Helm's Deep, tons of others) Some are pretty epic, so I might bring two along. By level 20, I walk to Ashalmaweia and pick up Shareel(after listening to her background) and we explore the world as well as Solstheim. She usually stays with me from then on, as I take on the responsibility of her welfare. Only one or two of the characters will retire in Lokken(The White Wolf of Lokken Mountain), where that entails its own adventure, family, and treasures. Others, explore the world deeper and even take on more adventure as the modders create them, or as my load order (almost 255) will allow.
Also, usually by now, I have enough Leaves of Lorien Armor to outfit a small army of companions or guards for whatever castle or mansion I might prefer.