» Fri Feb 18, 2011 10:17 pm
OK, the most essential mod of all is named: "Veryveryhard"
This mod does more to customize your games difficulty than any mod on the Nexus, and it does it all with only three Global settings. Specify exactly how much damage you take, how much you deal, and how much experience you get.
But to start the actual list, first I'll give the ones you all probably already know, then I'll list the little known mods that everyone should still have.
Common Mods:
RH_Ironsights + FWE compatibility patch.
Dynamic Weather 2.3
Project Beauty
Darnified UI
ASU or CASM
Dree perks + UPP perks
Any quest mod from Puce Moose.
Enhanced Blood textures
Taking out the trash
Flak + CEI + DCinteriors
More Map Markers
No blur on hit
Overhead3PCamera
Little known mods:
Weapon Recoil (With ironsight gun sway + recoil, who could ask for more fun?)
More 2 Megaton (Aren't you bored of doing the same old routine in megaton by now? This is a full voice acted string of quests, free from bugs, that adds many new NPC's and buildings to megaton -- but they are integrated seamlessly and it just makes doing megaton worth it again. There's a bounty board, the ability to do defense missions for the town, become the town sheriff by helping all of its citizens and getting voted in, take out loans but be careful to pay them back, collect robot components to have the town mechanic purchase them with the option of selling you robots in return that you can in turn keep as companions or sell to various factions for profit, and much more)
Dangerous Radroaches: Aren't you sick of them being little more than a nuisance? Comes with an MMM compatibility patch.
New supermutant overlords: Variety is the spice of life, comes with a frozen overlord option as well.
Powered Power Armor: A lot like weapon mod kits for your Power Armor. Upgrade existing power armor, build your own. Some cool features are the ability to discharge an emp pulse from your armor, go into overdrive mode to increase speed, fall damage resistance, melee damage: but be careful not to use all of your armors power or overheat. Keeping your power armor powered up with any energy ammo or fission batteries (power drain is configurable). Also comes with two new weapons that run off of your suits power (but you have to find them) and tons of other accessories.
Imps more complex needs: Puts primary needs to shame.
Deadly Turrets: Sick of turrets svcking? More damage, more health, and more variety with new textures.
***Double Perks***: What's the point of having all of those perk packs if you're not able to use them? Do you play your game with reduced experience levels? Is reaching a new level a rare occurrence for you? Why not celebrate with two perks instead of one? Afterall, if you're running your game with MMM + FWE like most people are, then you can make the game hard enough to actually need two perks per level.
Fast travel: I forget the exact name of this one but it allows you to fast travel while in combat if the enemies aren't too close to you. Vanilla fallout won't let you travel if a molerat happens to be hidden behind a rock half a mile away. Pretty frustrating. This fixes your frustration.
FO3 Wanderers Edition - Talon Loot Crash Fix: Sick of crashing every time you loot a pack of smokes with FWE? CTD begone. Really works!
I'll Touch What I Want: Sick of those annoying comment around everyone whenever you brush again an item? This shuts people up.
Megaton Walkway: Sick of having to walk halfway across the world just to reach your own bloody house or grab a drink? This will fix you right up.
New_Eyebot: Eyebots have always been nothing more than a petty nuisance until now! With this mod they will get stronger as you level, with new and different weapons depending upon your level and their model as well as more health and armor.
NPCs Sleep Tighter: Makes it so NPC's don't wake up from the sound of a faint breeze.
QuickerMessages: Did you know that many messages are defaulted to stay up for 10 seconds? This mod intelligently adjusts message time based upon message length. Most messages now stay up for only two seconds.
RandomEncounters: Don't play the game without this mod! This gives you a quest that tracks random encounters. 90% of the time a random encounter happens the player doesn't even know about it. It usually happens off in the distance in a different direction from the one you're headed, but is spawned by its general proximity to you. Now with this mod it will place a map marker and a quest pop-up telling you when and where each random encounter is happening. Why miss out on one of the funnest aspect of the games anyway? With this you won't have to.
Artorps Zooming Scoped Weapons: FWE's zoomreworked mod was broken for me so I went looking for something that wasn't.