Your Side Quest Here ?

Post » Thu Apr 28, 2011 5:46 pm

Very long so i put it in spoilers.

The Lovers Last Stand

I like how you think. Branching quests are a lot more interesting than a simple "go THERE, kill IT, and bring THAT back" quests.
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Anthony Diaz
 
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Post » Thu Apr 28, 2011 7:51 pm

I like how you think. Branching quests are a lot more interesting than a simple "go THERE, kill IT, and bring THAT back" quests.

thanks
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Nitol Ahmed
 
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Post » Thu Apr 28, 2011 11:29 am

thanks



Your avatar cracks me up btw =D
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Justin Hankins
 
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Post » Thu Apr 28, 2011 5:08 pm

a Side quest Here


(see what I did there?)

HALT! HALT! HALT! HALT! HALT! *A 1000 GUARDS FROM DAGGERFALL SUDDENLY APROACHES YOU*
Suddenly everything freezes and Todd Howard suddenly apear...

"Your not allowed to give out any information 'bout Skyrim! Good job now everyone knows about the Side quest "A Side quest Here"! Your FIRED!" -Todd Howard.
"NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" -You.
You scream horribly as you crumble to dust...
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Isabel Ruiz
 
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Post » Thu Apr 28, 2011 7:38 pm

Suddenly you get a massive toothache.
You go to a healer.
He sends you to the mages guild.
They send you to a surgeon.
The surgeon pulls the tooth.
You get an apple.
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marie breen
 
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Post » Thu Apr 28, 2011 10:08 am

A house fire. You've the option to save one person. Very simple but could be compelling.
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sara OMAR
 
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Post » Thu Apr 28, 2011 9:25 pm

The Innocent man.
Spoiler

A man who is located in a prison is going to be executed withing a matter of days, and he swears that his friend in (insert city here) has evidence that will prove his innocence.

you have 3 options

A- go get the evidence
B- sneak him out
C- tell him to piss off (fails quest)


If you choose A

The man who had the evidence tells you (insert Dunmer Name here) and his goons came and took the evidence from him.

When you approach the Dunmer, you intimidate him (by killing his minions)

He tells you that he is a high ranking politician, and that the man in prison was of opposition to him, and he was afraid that the man had intention on taking his place, so he had the man put in jail for a crime he didnt commit

you can then

A1- kill him and get the evidence- (nets you evidence, his clothing, and 240 gold from his corpse)
A2-Convince him that, just the fact that he was accused of this crime, will be enough to ruin his public image. (nets you the evidence)
A3- agree to keep quiet about it, for a price. (nets you 400 gold, and a key that opens a chest containing 80 gold and some jewelry)
A4- tell him you will kill him unless he hands it over- (nets you evidence)
A5- Tell him you will reveal the truth- ( he attacks, leads to option 1)
If you pick option A3 the quest ends.

If you pick any other option you return to the prison and speak to the man.

For proving his innocence he gives you (200 gold,will Spread the word of your generosity, Which raises your disposition with people from his home town, and get you a good deal at Local Shops)

If you choose option B (sneak him out)

Things go according to plan and he escapes from the prison, until the warden and his minions ambush you prompting a big fight ( you get to loot the wardens unique armor)

He tells you he thanks you for the help and tells you about a cabin he has in the woods, and the money in it he has saved for a rainy day( you get 200 gold from him initially and 400 from the box. you also get the cabin to stay in and keep your things)

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Lisa Robb
 
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Post » Thu Apr 28, 2011 11:19 am

A sink hole starts to absosrb a town. Nuff said.
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Bedford White
 
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Post » Thu Apr 28, 2011 12:40 pm

You recieve this quest from a Bard: Bard says he needs you to find some ancient lute that has special magical attributes to make him play better or its a family heirloom or some jazz. Either way its special.

He directs you to climb the legendary Silver Mountain, a spire of mountain that when shown to the sun in the right light of the day sparkles of silver. On this mountain is a great tomb made for a great Warrior-Bard of old who could play some of the most melodic music ever heard by man or mer. You fight through many Draugr to retrieve the lute.

Basic outline there.


Spoiler
Reference to Dio. I've said this idea before, it would be sweet.

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Rhiannon Jones
 
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Post » Thu Apr 28, 2011 4:34 pm

Would be funny if M'aiq gives you a Quest to kill An Argonian
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John N
 
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Post » Thu Apr 28, 2011 10:31 pm

My quest involving guards, bandits and a fort.
A Policeman's Lot

You arrive at a remote, in tact fort and a contingent of guards stops you, telling you that they are waiting in ambush a large bandit gang coming past. you can-
A- Offer help (guards disp. raised)
B- Find the bandits and warn them (200 gold, bandit disp. raised)
C- Comply with him and leave, you can return later to do the quest.

if you do A;
You successfully ambush the bandits, but then when you return to the fort, and go inside to find a big group of bandits holed up in there, they slipped inside during the fighting, they shoot an arrow through the guard leader, you retreat. You then realise that the bandits were being informed by a spy in the guards all along. You flush him out and help wipe out the bandits for 200 gold, leaders enchanted armor loot, and the fort house for you which is guarded by the guards. good karma.

if you do B;
You follow the bandits and watch as they destroy the guards at the ambush site, then help them clear the fort of troops and hold it against an attacking force of guards, there is a cool sniper spot on top of the fort you can shoot from, afterward their Khajiit leader thanks you and you get the fort as a house and the guard leaders enchanted armor. bad karma.

C; come back at a later date to complete the quest.
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Adriana Lenzo
 
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Post » Thu Apr 28, 2011 9:41 pm

Mine would most definitely be given a quest by a skooma addict to fetch more skooma while he shouts winning and claims his sanity.
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Megan Stabler
 
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Post » Thu Apr 28, 2011 1:34 pm

Archery Competition

No, this is the land of the Nord - A mead drinking contest! :P Even if you don't participate you should be able to watch the participants and bet the winner like in Oblivion's Arena.
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Sebrina Johnstone
 
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Post » Thu Apr 28, 2011 10:35 pm

Or just make it a mod if they don't!

This is why i don't like posting stuff. Someone will just say Mod it!. and a lot of people play ps3 and xbox you know. :brokencomputer:
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JESSE
 
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Post » Thu Apr 28, 2011 2:55 pm

A refined pallet

A couple of people have gone missing in the woods near a town. You are asked to find out why.

What you find is a cult of bosmer, that hold on to there old ways of cannibalism.

the group is made of of multiple people from all sorts of backgrounds, from the homeless to dignitary's.

You have 3

A- stop them (nets you 140 gold and a dagger)
B- keep quiet for a price (ends quest, gets you 220 gold)
C- ask to join (bosmer only)
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Taylah Haines
 
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Post » Thu Apr 28, 2011 2:59 pm

I would love to try and steal another Elder Scroll, imo that was one of the funnest quests in Oblivion! I would like the difficulty ramped up though, you could move the slider all the way over in Oblivion but the sneaking never got harder it seemed.
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Veronica Martinez
 
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Post » Thu Apr 28, 2011 10:19 pm

Very long so i put it in spoilers.The Lovers Last Stand
Spoiler
A young Breton tells you that his fiancée has been kidnapped.You must ask around for information until you get a lead.you eventually find her and find out that she was not kidnapped, but ran off with another man.you can then.A-talk her into going back to him (it fails)B- kill her (ends quest, you must fight her man, he isnt that tough. After this you can talk to the breton, he is infuriated and attacks, though he is unarmed at the time, so he doesnt put up much of a fight either)C- accept this and leave.You then return to the Breton.when informed about his wife, he goes into a rage. He asks you for help in "teaching her a lesson"you canA- talk him down from this rage and tell him to move on.B- decide to help himC- suggest that he try to win her backIf you choose A He reluctantly agrees, and decides to give you something for your help,( 200 gold, his short sword, and a wedding ring, which gives a slight raise in personality.)If you choose BYou go to the man she is having an affair with, and kill him.The woman, who witnesses all of it,is appalled, The Breton Begs her to come with him, But she calls him a monster." i have done everything for you and this is how you repay me"he screams , he then proceeds to stab her in the chest."What have i done he says"realizing the full implications of what has happened. he starts to weep, and kills himself with his own blade.The loot- ( His short sword, 140 gold from his body, 70 gold from womans body, 30 gold and a key from the mans body, the key unlocks a case that holds 60 gold and some assorted item)If you choose CHe asks you to collect some things for him, 10 of her favorite flower.He approaches her new home and makes a grand gesture to try and win her back.It works, but her new man, challenges the Breton to a duel.there are 2 outcomes1- The Breton wins the fight, causing him to win his girl back. He then gives you ( "an old family Heirloom" which is a very good amulet, his short sword, and 250 gold)2- The man wins the fight and the women mourns over her first loves body. The man proceeds to yell at the women and drag her back into the house.You can then1-stop him, resulting in his death (nets you 30 gold from his body, and 250 from the bretons, the bretons short sword, and the mans weak hand axe)2- leave them alone and you get (250 from the bretons body, and the bretons short sword)




The Innocent man.
Spoiler
A man who is located in a prison is going to be executed withing a matter of days, and he swears that his friend in (insert city here) has evidence that will prove his innocence.you have 3 optionsA- go get the evidenceB- sneak him outC- tell him to piss off (fails quest)If you choose AThe man who had the evidence tells you (insert Dunmer Name here) and his goons came and took the evidence from him.When you approach the Dunmer, you intimidate him (by killing his minions)He tells you that he is a high ranking politician, and that the man in prison was of opposition to him, and he was afraid that the man had intention on taking his place, so he had the man put in jail for a crime he didnt commityou can then A1- kill him and get the evidence- (nets you evidence, his clothing, and 240 gold from his corpse)A2-Convince him that, just the fact that he was accused of this crime, will be enough to ruin his public image. (nets you the evidence)A3- agree to keep quiet about it, for a price. (nets you 400 gold, and a key that opens a chest containing 80 gold and some jewelry)A4- tell him you will kill him unless he hands it over- (nets you evidence) A5- Tell him you will reveal the truth- ( he attacks, leads to option 1)If you pick option A3 the quest ends.If you pick any other option you return to the prison and speak to the man.For proving his innocence he gives you (200 gold,will Spread the word of your generosity, Which raises your disposition with people from his home town, and get you a good deal at Local Shops)If you choose option B (sneak him out)Things go according to plan and he escapes from the prison, until the warden and his minions ambush you prompting a big fight ( you get to loot the wardens unique armor)He tells you he thanks you for the help and tells you about a cabin he has in the woods, and the money in it he has saved for a rainy day( you get 200 gold from him initially and 400 from the box. you also get the cabin to stay in and keep your things)



A refined palletA couple of people have gone missing in the woods near a town. You are asked to find out why.What you find is a cult of bosmer, that hold on to there old ways of cannibalism. the group is made of of multiple people from all sorts of backgrounds, from the homeless to dignitary's.You have 3A- stop them (nets you 140 gold and a dagger)B- keep quiet for a price (ends quest, gets you 220 gold)C- ask to join (bosmer only)



My quest involving guards, bandits and a fort.A Policeman's LotYou arrive at a remote, in tact fort and a contingent of guards stops you, telling you that they are waiting in ambush a large bandit gang coming past. you can-A- Offer help (guards disp. raised)B- Find the bandits and warn them (200 gold, bandit disp. raised)C- Comply with him and leave, you can return later to do the quest.if you do A;You successfully ambush the bandits, but then when you return to the fort, and go inside to find a big group of bandits holed up in there, they slipped inside during the fighting, they shoot an arrow through the guard leader, you retreat. You then realise that the bandits were being informed by a spy in the guards all along. You flush him out and help wipe out the bandits for 200 gold, leaders enchanted armor loot, and the fort house for you which is guarded by the guards. good karma.if you do B;You follow the bandits and watch as they destroy the guards at the ambush site, then help them clear the fort of troops and hold it against an attacking force of guards, there is a cool sniper spot on top of the fort you can shoot from, afterward their Khajiit leader thanks you and you get the fort as a house and the guard leaders enchanted armor. bad karma.C; come back at a later date to complete the quest.


^Good Ones :D ^
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pinar
 
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Post » Thu Apr 28, 2011 11:22 am

The second Dragonborn

Spoiler

a crazed argonian scooma addict believes he is a dragon born, and is hell bent on "helping" the citizens of skyrim.
He runs out to where a dragon was recently spotted, planning on killing it.
His mother tasks you with bringing him back, and stopping him from getting himself killed.

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FLYBOYLEAK
 
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Post » Thu Apr 28, 2011 2:59 pm

Bar-room brawl
Spoiler

a gang of drunken nords have frequently been making trouble in the local tavern, the owner says they are staying away customers and he wants you to take care of them.

You can

A- convince him that what they are doing is a dishonor to all of their familys (requires very high personality)
B- convince him that the drinks are better at the other tavern. ("too expensive" he will say.)
C- threaten them (starts fight, Unarmed only)
D-kill them (shop owner says thats not what he meant, and you are not awarded money)

If you choose C ( you are awarded 130 gold)

A-(he is glad you could find a peaceful resolution, gives you 150 gold and half of all drinks at the tavern)

If you chose C, then its not over yet.

after you leave the bar, the leader of the gang confronts you, wielding a large hammer, he is not happy about what you did to his men.

Let the fight commence. (nets you his armor and his very powerful hammer)

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Jade MacSpade
 
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Post » Fri Apr 29, 2011 12:17 am

Bar-room brawl
Spoiler

a gang of drunken nords have frequently been making trouble in the local tavern, the owner says they are staying away customers and he wants you to take care of them.

You can

A- convince him that what they are doing is a dishonor to all of their familys (requires very high personality)
B- convince him that the drinks are better at the other tavern. ("too expensive" he will say.)
C- threaten them (starts fight, Unarmed only)
D-kill them (shop owner says thats not what he meant, and you are not awarded money)

If you choose C ( you are awarded 130 gold)

A-(he is glad you could find a peaceful resolution, gives you 150 gold and half of all drinks at the tavern)

If you chose C, then its not over yet.

after you leave the bar, the leader of the gang confronts you, wielding a large hammer, he is not happy about what you did to his men.

Let the fight commence. (nets you his armor and his very powerful hammer)



Maybe if you fight them, instead of confronting you immediately outside after you leave, it happens at a random time and place sometime in the near future? They tell you that they went back and murdered the barkeep for what you did, and now they want your blood too :flamethrower:

If you go back to the inn after the quest, the barkeep's depressed son now owns it or something, and gives you the cash and discount at the bar for avenging his father.
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Sweet Blighty
 
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Post » Thu Apr 28, 2011 10:06 pm

Captured By Vampires

Spoiler
this quest you will get when you go to a vampire cave (Name Cave)
you will see a Nordic survivor infront of the door to the cave When you talk to him he will say there are Vampires hidden in that cave and they have his brother captured
The Nordic Survivor will give you a map he made for the Cave He says he's locked in some kind of coffin and he thinks one of the vampires got it when you killed all the Vampires a Dremora Vampire will come infront of your Face and Slash you one time And tells you to leave
You can do then 2 things
A. Kill him and get the key
B. Talk And ask him for the Key

When you choose A you get The key and open The coffin He says Where is my Brother and then when you say follow me he follows you till your at the exit where his brother is
When he is at his brother they start to conversate with each other and the brother that is Captured talks about a Dremora vampire that Captured him The other is Shocked Then when you Talk to them You get a Reward A Ring of Anti-Disease and 500 coins


If you choose B a New quest will start Given by the Dremora Because you need to do something Before he gives you a Key see other spoiler For new Quest


The Dragon Gate
Spoiler
this is a Sequel to a Quest see Spoiler 1
He Tells you About a Dragon Gate Similar to Oblivion Gate He says there is some kind of Sigil Stone Hidden That Gives Him Power and you also need to bring somekind of Daedric Dragon Egg
You need to follow him and he Brings you to A Dungeon in His house
When you follow him to the Dungeon of his house he is searching for something and then he tells he lost something to open a Portal to the Dragon Gate he says i think i left it at peryite Shrine i think one of the prayers have it but don't kill them Convince them or threat them
when you Convinced them or threated them they will give you the item to open the Dragon Gate you can threaten them by saying give the Item to open a Portal and punch them
when you get the item get back to the Dremora's House and find the Dremora
When you give the item to him He will start opening a Portal He Warns you that in that portal are many Dragons and they are Resistant to Fire
He will Give you a special Weapon that are Effective Against the Dragons when your in the portal you need to find the Daedric Dragon egg and destroy the Portal to get the Sigil Stone
Then when it's Destroyed he thanks you and gives you the key to the Vampire Coffin where the brother of the Survivor of the Cave is Captured and you get 600 Gold and you can keep the Weapon
Then you need to get back to the Vampire Cave and open the Coffin where the Brother of the Nordic Survivor is Captured (see Spoiler 1)and bring the Captured guy to his Brother and you get a Reward(see Spoiler 1 to see what Reward you get when they are Together again)

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Brandon Bernardi
 
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Post » Thu Apr 28, 2011 4:15 pm

You find a map. Follow said map. Congrats you found the Big Key! I'll write a real; one later
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Ashley Campos
 
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Post » Thu Apr 28, 2011 10:51 pm

you have to infiltrate a gang so you have to wear a dress and pretend to be a wench at some wretched bar (even if your male)
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Lexy Dick
 
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Post » Thu Apr 28, 2011 4:28 pm

you have to infiltrate a gang so you have to wear a dress and pretend to be a wench at some wretched bar (even if your male)

For the love of god, make it female-only :pinch: . I wouldn't even want to hear such a quest proposed to my male character.
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Georgine Lee
 
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Post » Thu Apr 28, 2011 1:14 pm

Maybe if you fight them, instead of confronting you immediately outside after you leave, it happens at a random time and place sometime in the near future? They tell you that they went back and murdered the barkeep for what you did, and now they want your blood too :flamethrower:

If you go back to the inn after the quest, the barkeep's depressed son now owns it or something, and gives you the cash and discount at the bar for avenging his father.

sound ok to me
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adame
 
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