I think the interface is beautiful.
I don't know if you play for pc, but beautiful is not the point. Function is, it will only take a few hours to get use to how cool it looks and then function will be all that matters. Look at Fallout for example, at first I thought oh cool I am looking at my pip boy neat. But after a few hours only its flaws did I notice. Only half the screen was used for the UI, it took a half second to load because of the animation were you have to look at your wrist, unlike the instant UI with MW or close to that with OB. There was not a single button to access your quests or the map, so there was alot of unnecessary button pressing. And because of the wasted screen space and use of a list view instead of a grid view, there was a lot of scrolling needed to see everything(and this is with Darn Mod). Speaking of mods that was the worse part of FO UI because of its special look it was not moddable like OB's, were a grid system could be added and the map could be expanded at least.
Now again with Skyrim, there may be a delay in assessing the UI because of the new look i.e instead of look at your wrist like the pip boy you look at the sky or the ground, a wasted half second and very annoying when your going back and forth between your map,etc, its sounds like because of the imbedded menus that the screen space might not be used well, and we don't know yet if there will be a one button hotkey for the map and journal like MW.
I play on a pc, pc's use windows, which can be resized etc for you purpose, MW had a pc interface. That was simple and did the job. I don't know yet if SR will do that, but Beth recent track record is not good. I hope I am wrong.