EXCLUDE ANY DLC PLUGINS - Stick to community Mods.
Modsl Like Unique Landscapes or Better Cities that have multiple mods can be treated as one. Same for Arthmoor Villages can be treated as one (instead of 4). Same for travel services from different authors, treat as one. Same for roads and trails.
OK, and ignore UOPs, they are a given. Same for utility mods like Keychain, TQP, etc.
OK, you can decide how to answer the question, nevermind
So if interested in posting your opinion, please do share. To get started, these mods are my 10 most important mods I include in every game - although I have some others but if asked to choose the top 10 this is it (do not have to be in order unless you specify so):
Not in any order:
1. OOO
2. AWLS
3. All Natural
4. Unigue Landscapes (I use all of them)
5. Cyrodiil Travel Services and Tamriel Transportation Network - no fast travel, they take you wherever you need to go
6. Companion Vilja - You have to play it for a couple hours to really understand why it is a must have (unless you really want to play solo)
7. MMM
8. COBL
9. New Roads+Bridges, West Roads, Trails of Cyrodiil
10. Enhanced Economy
Everything else changes for me (maybe a few more I use regurarly but these are my top 10 if I could only use 10 in a game).