your ultimate elder scrolls game

Post » Sun Jun 16, 2013 5:49 am

list the essentials of your perfect elder scrolls game. Would you lean more towards improving the action? Or bringing back the largely diminished rpg aspects? Or would you turn it into a fantasy version of the sims (yes, we know who you are, you weirdos).

My perfect elder scrolls game -

An updated version of Morrowind's combat and ethic of being able to fail at all actions. Except where morrowind's combat had no animation for a 'miss', the new system would + all the modern trimmings like nice physics and graphics and whatnot

Unique, static, hand-placed loot

static npcs, with the hardest enemies guarding the best treasures

spell-making, and a [censored] load of amazing spell effects - levitation!!

Attributes!

lots of skill-checks in dialogue, like New Vegas

no fast-travel - a logical travel system of boats, carriages etc that makes you plan your travels

hand-written quest directions - NO quest markers

an overall disposition system, with separate factional dispositions.

optional hardcoe mode - you have to eat, drink and sleep regularly to survive

degradable armour and weapons that require maintenance

these are the main things that would make for the perfect elder scrolls game imo, lots of rpg goodness. So what do people think of that list - sound good, or is it offensive to your most fundamental moral judgements?

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Kill Bill
 
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