First off, a quick explanation for taking this on...
In light of the extended absence of Sheathana'ich and the wonderful work he was doing with http://www.gamesas.com/bgsforums/index.php?showtopic=813360, I've started this in case Shea does not return. I know real life happens and it's expected. I know many of you and I myself hope that nothing serious has come of his health. Should Shea return while this is still in progress and will continue on RLDD, I'll gladly bow out as I think he was pretty close to a release, within a few months, iirc. I'm not out to steal thunder from someone who was already doing an amazing job.
I am however out of other games to keep my attention. I like to play in the shadows and if I can see my sneaky little Khajiit or whoever on screen, it just seems to me that the enemy would as well. Not to mention, it's almost ridiculous to try and figure out what shade of gray is deep enough to actually hide in in most places. So, since I've got time on my hands and no other game holding my interest, I decided to do something about it. Besides, so far it's a lot fun.
On to the mod....
- I'm stripping out (so to speak) all the lighting in the cells unless its flame actually gives off light, and even then it might be moved around or disabled.
- Then I go in and hand place each light source and light itself.
- The only ambient lighting will be that coming from wells, sinkholes, windows, sky lights and all that jazz. And those light sources are scripted (thanks to Ismelda Lasombra), with seven different lights during the day.
- I'm also adding in light sources of my own creation. We'll see some of those when I get to the more interesting inhabitants of Tamriel's underworld.
- Dawn 6-8am
- Morning 8-11am
- Day 11am-6pm
- Late Day 6-7pm
- Dusk 7-9pm
- Evening 9-11pm
- Night 11pm-6am
These animations start from dawn and go to night.
http://i216.photobucket.com/albums/cc105/zinnikeys/ZILO/Sinkhole.gif
http://i216.photobucket.com/albums/cc105/zinnikeys/ZILO/FirstChamber.gif
Galleries for specific dungeons and the floors done.
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Sideways%20Cave/?albumview=grid 1-3
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Tutorial%20Dungeon/?albumview=grid 1-4 - Prolly gonna redo most of this, later.
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Vahtacen/?albumview=grid 1-2
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Varondo/?albumview=grid 1-3
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Veyond/?albumview=grid 1-4
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Vilverin/?albumview=grid 1-4
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Vindasel/?albumview=grid
http://s216.photobucket.com/albums/cc105/zinnikeys/ZILO/Welke/?albumview=grid 1-3
More to be added as I get them done.
I'm also playing with certain kinds of lights (mostly torches, candles, and the like), being able to be turned on and off by the player. Whether to help you hide in the shadows or to light your way better would be up to you. But more concrete info later as I get settled in with this.
I'm still hazy on what to really do with the light beams: lose them altogether, stagger it during certain times... just can't get happy with those damn things.
Constructive feedback and suggestions are always welcome. And no, there is not eta on completion. Though the Oblivion version will be ready for download as soon as it's done and before I start on SI.
Happy Hunting,
Zinni