Zombies!

Post » Tue May 17, 2011 10:54 am

So, long story short, I'm making a zombie apocalypse mod. I finally got the AI package to work that would cause the zombies to hunt the player, but when I add too many zombies their AI just fails. They follow me, but they don't attack me. I'm pretty sure it's a limitation in the game engine, but I've seen other ZA mods, so does anyone know a workaround?
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rolanda h
 
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Post » Tue May 17, 2011 8:27 am

Change the value of the Gameplay Setting iNumberActorsInCombatPlayer.
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NAkeshIa BENNETT
 
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Post » Tue May 17, 2011 11:02 am

Change the value of the Gameplay Setting iNumberActorsInCombatPlayer.

Awesome! Thanks, Vyper.

One other thing...I'm using a timed script to make the zombies respawn after dying, but I'm not sure where they go...the bodies vanish, but I don't see them anywhere. Anyone know what's happening?
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kristy dunn
 
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Post » Tue May 17, 2011 7:44 am

Awesome! Thanks, Vyper.

You're welcome! :D

One other thing...I'm using a timed script to make the zombies respawn after dying, but I'm not sure where they go...the bodies vanish, but I don't see them anywhere. Anyone know what's happening?

They may be returning to their original spawn points, depending on how the script is set up. Post the script so we can see where it might be going wrong.
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Jonathan Montero
 
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Post » Tue May 17, 2011 12:37 pm

One other thing...I'm using a timed script to make the zombies respawn after dying, but I'm not sure where they go...the bodies vanish, but I don't see them anywhere. Anyone know what's happening?


Oops, my bad. I set the animation flag to 1 and it's working now...looks a lot better, too. Thanks again. :)
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Madison Poo
 
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